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Nekar Xenos wrote:
> This scene was inspired by the '80's music video of "keeping the dream
> alive". Was it Freitag that did that song?. The idea is to have a bass
> playing by itself while throwing different shadows resembling diferent
> styles of music, which in turn is derived from the Rock and Jazz/Classical
> inspiration of the bass guitar's design.
>
> The bass is mostly hand-coded b_splines (all the wood bits). The shadows are
> image_mapped triangles in front of spotlights. I'm hoping to have this
> finished in time for the IRTC. I'm guessing render-time was about 2hours. I
> need to do something about the drums, maybe take them out completely.
> Comments, suggestions and help welcome.
>
>
>
Nice concept.
The grainy texture on the amp seems the least believable. Also the
textures of the guitar don't seem quite right, I think more specular
and/or reflection? The blurred grainy quality of the shadows is okay
but the sharp grain on the side walls is obtrusive.
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